Atari Lynx Review: RoadBlasters on Lynx Lounge

Atari Lynx Review: RoadBlasters on Lynx Lounge

RoadBlasters had everything. It had speed, it had adrenalin, it had weapons. You could blow up cars. It had amazing control. That’s the thing, as good as it looked, as good as it sounded, it played even better. One of the best Atari Lynx games hands down. RoadBlasters was an arcade game that came out in 1987. Race as fast as you can, you try to pick up the little fuel orbs, and you just blow everything up. Let’s take a look at RoadBlasters in today’s episode of Lynx Lounge!

Blue Lightning on Lynx Lounge

Blue Lightning on Lynx Lounge

Blue Lightning for the Atari Lynx is reviewed by Brian Thomas Barnhart in this episode of Lynx Lounge. If you were going to show off your Lynx to all your friends that had a Game Boy or something like that, and you really wanted to make them jealous, well of course you’d show them California Games because that was the pack-in. But, if you wanted to show them a game that would just shut them up, stop them in their tracks, and just go “holy moly” and just obviously be completely jealous of you, Blue Lightning was the game that you showed them because it, today in my opinion, is still cool.

California Games Anthology Chapter 3: The Lauren Adventure

California Games Anthology Chapter 3: The Lauren Adventure

The summer after 6th Grade was especially adventurous. I spent every day with my best friend Jon who lived across the lake from me. We stayed up late all summer long playing video games and making public access shows and game reviews on my video camera. At the start of summer I fell head over heels for a girl named Lauren from school. Lauren was cute, with long dark hair and intensely deep eyes. At the same time this was happening, my best friend Jon had also fallen for the love of his life, a redheaded girl named Cecilia who rode his bus. At twelve years old all we could think about were Lauren and Cecilia, and they became the topic of many epic conversations had that summer. Our days were spent at the pool, playing California Games and talking about girls.

California Games Anthology Chapter 2: ’90s Road Trip with Atari Lynx

California Games Anthology Chapter 2: ’90s Road Trip with Atari Lynx

California Games and the Atari Lynx arrived at the end of the ’80s in this crazy moment when beach culture was immensely popular. Movies, TV shows and music gravitated to sunny settings, surfboards, and gnarly neon colors. Saved By The Bell’s “Bayside High”, those bodacious bros Bill & Ted (who coincidentally have an Atari Lynx game of their own) and even the Golden Girls, all contributed to popularizing beach culture during the late 1980s and early 1990s. Atari Lynx proved to be different. It was robust, advanced, smart and edgy. It had better graphics, better sound, a backlit screen, it was in color, and it threw the low expectations of groupthink back in the face of the followers. It was rebellious. When I became aware of the Lynx and how impressive it was, I set out on a mission to get one in time for summer. On weekends I would go to Sears or Toys ‘Я’ Us and just stare at the Lynx behind showcase glass.

California Games Anthology Chapter 1: Review

California Games Anthology Chapter 1: Review

This is the first of a four-part anthology chronicling my lifetime of adventures with California Games and the Atari Lynx. It’s being published in four chapters over the course of the Summer. I hope you will enjoy this first chapter, a review of the game. California Games was released with the Lynx as its pack-in title in September, 1989. It features four different “extreme games” that can be selected from the title screen – BMX, Surfing, Halfpipe and Footbag – each with a fast-paced arcade feel, allowing just 1 minute and 30 seconds to swing tricks and successfully finish with a new high score.

Play Atari Today

Play Atari Today

“Great eras live forever.” We built this website with that in our hearts. When we remember Atari, often times we remember much more than games. We remember the music, the movies, the feel of the moment we lived in. We’ve created a video to express our love to something that cannot be put in words. It’s our homage to that moment, an overture that attempts to capture everything we love most about Atari and the era it defined. We love Atari, and we hope you do too.

I Was Into Atari Before It Was “Retro”, But After It was “Cool”

I Was Into Atari Before It Was “Retro”, But After It was “Cool”

By Fard Muhammad on July 28, 2014  |  Twitter  |  Instagram I was into Atari before it was “retro”, but after it was “cool”. In other words, when it “sucked”. Now, though, it’s considered chic or bemusing to wear old Atari logo shirts and caps as the nostalgia movement is in full force in my […]

Too Powerful for Its Own Good, Atari Lynx Remains A Favorite 25 Years Later

Too Powerful for Its Own Good, Atari Lynx Remains A Favorite 25 Years Later

This is a great article by Jeremy Parish about the Atari Lynx, its impact in the portable wars and its legacy today. The article is well written and touches on all things Atari after Warner Communications sold Atari to Commodore founder Jack Tramiel in a fire sale. What I like most about this article is […]

The 30th Anniversary Of The Death And Birth Of Atari

The 30th Anniversary Of The Death And Birth Of Atari

By Fard Muhammad on July 1, 2014  |  Twitter  |  Instagram On July 2, 1984, Warner Communications, after reeling from Atari, Inc.’s massive losses in 1983, sold the home console and computer divisions of the company to Commodore founder Jack Tramiel’s company called Tramel Technology Limited (or TTL). Upon receiving the assets from Warner, TTL […]

Atari Is Like A Ship With A Hole In The Bottom, Leaking Water, And His Job Is To Get The Ship Pointed In The Right Direction

Atari Is Like A Ship With A Hole In The Bottom, Leaking Water, And His Job Is To Get The Ship Pointed In The Right Direction

By Doctor Octagon on June 11, 2014  |  Opinion His name is Fred Chesnais. Currently he’s CEO and majority shareholder of what we once called Atari and their dozen or so employees that remain on the books. His strategy for making Atari relevant again: “Let other people be Atari” by licensing the name to miscellaneous […]